The Virtual Console Collection consists of two modules; Virtual Channel and Virtual Mixbuss. Each module allows the user to choose from one of six meticulously modeled consoles.
The Virtual Channel was designed for use on individual mixing channels, while the Virtual Mixbuss should be the first module insert of the master fader.
When using the Virtual Console Collection across a mix, your DAW takes on the personality of a real analog mixing desk. The imaging and depth improves, instruments sit better in the frequency spectrum, and mixing becomes easier and more musical. You can even push the DAW faders up to find each mixer's "sweet spot.”
VU Meter & Reference Level
Displays the RMS level of the signal just after the Console and before the Output gain.
The VCC Channel and Mixbuss modules are calibrated to display 0VU when being fed by a 1kHz sine wave with a Peak level of -18dBFS by default. You can recalibrate this level by adjusting the screw below.
The Reference Level is a global setting, per Channel and Mixbuss modules, affecting all Channel and Mixbuss modules in your session.
The VCC Channel and Mixbuss are saturation modules. Above a certain input level proper to each consoles, the algorithm starts clipping, which means more saturation and non-linearities.
As soon as the signal gets above the Clip Threshold, the Clip-LED lights. Thus, you can easily visualize how the signal behaves in the console.
Input & Output Trim
Input Trim adjusts the level pre-processing. Increasing the Input Trim will allow you to hit the Channel or Mixbuss harder. Boosting the Input Trim will have a different effect than boosting the Console Drive.
Output Trim adjusts the level post-processing, which is useful for gain staging into following VMR modules.
Group I/O allows to isolate the Input and Output section from the Group.
Link I/O allows for constant gain as the Input or Output Trims are adjusted.
Selects between the six console models.
Increases the nonlinear response of the selected console without increasing the output level. Drive can add more analog response without altering balances. Boosting the Console Drive will have a different effect than boosting the Input Trim.
You can reduce the Console Drive level by turning it counterclockwise or add even more tone than before by pushing it all the way to 18!
Assigns the VCC Channel or Mixbuss module to one of the eight groups.
Disables the modeled noise for each console model.
Bypasses processing for the selected group. The Group Bypass state is identical to using the Power Button to bypass the module, but with the benefit of affecting every VCC module in the group.